beta testing 0.2: quest update
beta testing 0.2
BETA NOTE: This log is being used for Duocaeli’s Tutorial & Dungeon Beta Testing. Please note that some game features are limited and will be noted in this format on pages, and an invitation is still required to play. Thank you and have fun!
Patch Update
Maybe you’ve been getting settled in for a little while now, maybe you just arrived yesterday. Hopefully you’ve been able to adjust to your surroundings, since it seems like some big changes are coming. All Dodo residents will receive a Duocaeli notification on their phones:
> 0.2 Expansion has arrived! Server capacity has increased. New locations await you, worldwalkers.
> New quests can be accepted in Windhaven Woods, Aria's Grove, Dandelion Fields!
> New quests can be accepted in Windhaven Woods, Aria's Grove, Dandelion Fields!
At the exact same time, completely coincidentally, a city-wide broadcast is sent directly to characters inboxes:
> Thank you for your patience with our construction, city-goers! As our Pride Parade goes underway, we are proud to share the grand re-opening of many venues throughout the city. Love is love!
Those who wander to the Divination Tower in Domus Hosus, whether on purpose or because the stairs guide you there, will see that both of these broadcasts are proudly displayed amidst the glimmering gems. If you try to read your fate in the stars, they will delightedly provide you with a prophecy. However each prophecy comes in images, beckoning you to a new location with… a certain someone! Immediately after receiving this prophecy, you will feel naturally compelled to find that individual, stranger or friend, and affirm your fate. Maybe you'll end up going somewhere out of your depth? At least you won't be alone!
> 1. Questboard
The quest board at the guild hub has been updated with the latest patch! Excited players are gathered around to collect new bounties, which are open to all. The guild hub also provides a useful bestiary, which is readily accessible by guild members via crystals.
A. SWEET DREAMS ARE MADE OF THESE
Avisle University has requested assistance in collecting Blue Chamomile from the northern part of Windhaven Woodlands for study. These flowers are known to aid sleep and have some rejuvenating properties as well, if taken as a tea. They are best harvested in pairs as they feed off positive energy—once their petals start glowing, the plant is ready to be plucked. You’ll have to make your quest partner laugh, or pay them a genuine compliment that makes them smile. You can also share your dreams for the future, or a good memory. The plants also enjoy music! Even the most tone-deaf of vocalists are appreciated by these chamomiles.
Additionally, these flowers are HUGE fans of PDA. If your characters hold hands, or hug, or k-kiss... it may seem like they are slowly turning their petals towards you...
As noted on the Locations page, it would be wise to remember that Windhaven Woodlands can be quite confusing to navigate. The trees like to stretch their roots multiple times a day, often altering paths that characters have taken. At times branches will weave themselves together so tightly, it blocks out most sunlight. It’s very possible to get lost here, but those with keen navigation skills will notice that the wind always seems to flow in the direction of Avisle at the beginning and middle of the hour, like clockwork.
REWARD: A sachet of Blue Chamomile tea, made with some of the petals you helped harvest. If you take it before you sleep, you will find yourself waking up fully refreshed the next morning whether in the ON or OFF world. You may even find yourself briefly dreaming of the good memory that your quest partner shared with you!
FAILURE: You will grow flowers on your body that cannot be removed, purely cosmetic. Lasts until you log off the server.
B. 'TIL DEATH DO US PART
Rumor has it that there's a malevolent spirit haunting Aria's Grove, one with particularly sticky fingers, that's been stealing items from sleeping travelers–as well as dreams. Those with their dreams stolen will feel an almost unshakable malaise and melancholy. The Wanderer's Guild is looking for adventurers to locate and dispel this spirit for good, as it's the only way to retrieve lost items (and dreams).
Whoever manages to navigate the woods to Aria's Grove will find not a spirit, but a small, crystalline golem made from broken shards. It speaks in a soft, tinkering voice, saying, "My love, my love." It's unable to do much damage, but it's fast and evokes a sensation of grief and despair in whoever draws close to it. Adventurers may recognize this as a gemwalker, and know that the only way to free the ghost trapped inside is to break the crystal form.
Upon doing so, they'll find a watch that was encased in the crystal, with a name etched into the back. Regardless of how much they ask around, they'll be unable to find anyone by that name.
REWARD: A special compass from the Wanderer's Guild. It can be set to always point toward a location of the owner's choosing.
C. A HARE-OWING CAT-ASTROPHE
In the Avisle town square, festivities are abound; red and gilded gold streamers stretch across the plaza, rabbits hop along, eager to be held, cats preen on unlikely perches, and the guilds have plenty of free food and drink out to be enjoyed—as well as a limited-time bounty being offered for the new year! Help out and earn yourself a reward.
REWARD: Free food, daiya, and a good time!
Avisle University has requested assistance in collecting Blue Chamomile from the northern part of Windhaven Woodlands for study. These flowers are known to aid sleep and have some rejuvenating properties as well, if taken as a tea. They are best harvested in pairs as they feed off positive energy—once their petals start glowing, the plant is ready to be plucked. You’ll have to make your quest partner laugh, or pay them a genuine compliment that makes them smile. You can also share your dreams for the future, or a good memory. The plants also enjoy music! Even the most tone-deaf of vocalists are appreciated by these chamomiles.
Additionally, these flowers are HUGE fans of PDA. If your characters hold hands, or hug, or k-kiss... it may seem like they are slowly turning their petals towards you...
As noted on the Locations page, it would be wise to remember that Windhaven Woodlands can be quite confusing to navigate. The trees like to stretch their roots multiple times a day, often altering paths that characters have taken. At times branches will weave themselves together so tightly, it blocks out most sunlight. It’s very possible to get lost here, but those with keen navigation skills will notice that the wind always seems to flow in the direction of Avisle at the beginning and middle of the hour, like clockwork.
REWARD: A sachet of Blue Chamomile tea, made with some of the petals you helped harvest. If you take it before you sleep, you will find yourself waking up fully refreshed the next morning whether in the ON or OFF world. You may even find yourself briefly dreaming of the good memory that your quest partner shared with you!
FAILURE: You will grow flowers on your body that cannot be removed, purely cosmetic. Lasts until you log off the server.
B. 'TIL DEATH DO US PART
Rumor has it that there's a malevolent spirit haunting Aria's Grove, one with particularly sticky fingers, that's been stealing items from sleeping travelers–as well as dreams. Those with their dreams stolen will feel an almost unshakable malaise and melancholy. The Wanderer's Guild is looking for adventurers to locate and dispel this spirit for good, as it's the only way to retrieve lost items (and dreams).Whoever manages to navigate the woods to Aria's Grove will find not a spirit, but a small, crystalline golem made from broken shards. It speaks in a soft, tinkering voice, saying, "My love, my love." It's unable to do much damage, but it's fast and evokes a sensation of grief and despair in whoever draws close to it. Adventurers may recognize this as a gemwalker, and know that the only way to free the ghost trapped inside is to break the crystal form.
Upon doing so, they'll find a watch that was encased in the crystal, with a name etched into the back. Regardless of how much they ask around, they'll be unable to find anyone by that name.
REWARD: A special compass from the Wanderer's Guild. It can be set to always point toward a location of the owner's choosing.
C. A HARE-OWING CAT-ASTROPHE
In the Avisle town square, festivities are abound; red and gilded gold streamers stretch across the plaza, rabbits hop along, eager to be held, cats preen on unlikely perches, and the guilds have plenty of free food and drink out to be enjoyed—as well as a limited-time bounty being offered for the new year! Help out and earn yourself a reward.
- Bake goods for guests, who are notoriously harsh. Sometimes recipes here will lead you astray.
- Mix or taste-test some drinks... which only seem to exacerbate your elemental symptoms (see prompt 3. ELEMENTAL ECCENTRICITY below for details).
- Deal with jealous tiger monsters that set fire to various stands and attack festival-goers. They can be fought (NPC rabbits will help), but also seem intelligent, and can be bribed to depart with treats, brushing their (sometimes flaming hot) fur, or other offerings. These creatures don't seem to be native to Avisle; if you follow one outside of the city, they'll fly right off the edge of the island...
- Like above, attacking the rabbits in any way or causing problems will get you mobbed by knife-wielding bunnies with 9999HP.
REWARD: Free food, daiya, and a good time!
Though from there... it looks like there's a few additions that must be completed in the OFF world?
D. H҉A҉P҉P҉Y҉ HOPPIN’ NEW YEAR
Red envelopes need to be distributed to the students of Gruidae University in celebration of the Lunar New Year! (Our usual guy, Jimmy, is out sick…) In the spirit of the Year of the Rabbit, volunteers will be asked to wear a tasteful (or ridiculous) set of bunny ears and a soft, poofy bunny tail while on the job. Just make sure to avoid the BPL (Bunny Protection League) activists lurking among the student body, they take their duties seriously and will attempt to divest you of your bunny appendages if caught.
REWARD: A red envelope (the amount can be anywhere between $20 to 23 cents) and coupon to the newly opened bunny cafe located at the mall. You will also receive a cute bunny ear accessory in your ON World inbox.
FAILURE: A forced viewing of the documentary, Bunnies Are Human Too, while surrounded by passionate BPL members.
E: BIRD M҉E҉A҉S҉U҉R҉I҉N҉G҉ CONTEST
As an icebreaker, Dodo is hosting competitions in the Training Hall! Get to know your new housemates by having an impromptu battle. This doesn’t have to be combat-related or any sort of traditional duel: you can challenge your partner to lifting weights, a dance-off, even Twister and other board games. There will also be gaming consoles and seating in various corners—FATALITY!
REWARDS: Bragging rights! Dodo will also send a little spa set/gift package to the winner’s room, which includes bird-themed face masks. Also, the winner will be able to stay in the OFF world for up to 5 days (one time), rather than 3.
FAILURE: Public humiliation.
Red envelopes need to be distributed to the students of Gruidae University in celebration of the Lunar New Year! (Our usual guy, Jimmy, is out sick…) In the spirit of the Year of the Rabbit, volunteers will be asked to wear a tasteful (or ridiculous) set of bunny ears and a soft, poofy bunny tail while on the job. Just make sure to avoid the BPL (Bunny Protection League) activists lurking among the student body, they take their duties seriously and will attempt to divest you of your bunny appendages if caught.REWARD: A red envelope (the amount can be anywhere between $20 to 23 cents) and coupon to the newly opened bunny cafe located at the mall. You will also receive a cute bunny ear accessory in your ON World inbox.
FAILURE: A forced viewing of the documentary, Bunnies Are Human Too, while surrounded by passionate BPL members.
E: BIRD M҉E҉A҉S҉U҉R҉I҉N҉G҉ CONTEST
As an icebreaker, Dodo is hosting competitions in the Training Hall! Get to know your new housemates by having an impromptu battle. This doesn’t have to be combat-related or any sort of traditional duel: you can challenge your partner to lifting weights, a dance-off, even Twister and other board games. There will also be gaming consoles and seating in various corners—FATALITY!
REWARDS: Bragging rights! Dodo will also send a little spa set/gift package to the winner’s room, which includes bird-themed face masks. Also, the winner will be able to stay in the OFF world for up to 5 days (one time), rather than 3.
FAILURE: Public humiliation.
Conveniently, non-PC players can't seem to see these last two bounties at all. Oh well—get to questing!
> 2. Okay get a job?
Sometime while you’re minding your business, you’ll be interrupted by a neat little beep beep! On the screen of your phone:
☑️ Go to Your Internship in Crane City
Tapping the prompt will bring up the Maps app and directions to what is apparently your internship! And it looks like it’s in the same format as other checklist quests–aka, it won’t stop beeping until you complete it. If you don’t want to go crazy from notifications, you'll simply have to go out and explore the big city. Maybe you have to go and work the concessions stand at the movie theater, which appears to be showing Shrek and Cats if you want to sneak into a showing, or you get the ever coveted position of cat cafe barista. Perhaps you’re suddenly a neurosurgeon! Wow! Don’t fuck it up, guy! While you do get compensated for your work, it seems like an amount gets automatically deducted for your Duocaeli subscription. Uhhh, is that legal? Apparently.
With Pride currently underway in Crane City, the jobs are also just a little bit more vibrant. You can help manage the parade if you want to, or have a job as a sexy, sexy flag bearer. Everything in the city glistens with festivities, whether it be raucous parties or other joyful celebrations.
> 3. ELEMENTAL ECCENTRICITY
As expected, learning new things comes with a few unexpected speed bumps. For those who attempt to practice with their new elemental magic, whether it be in the world of Duocaeli or within the confines of Dodo’s walls, they might feel a sudden surge of power course through them. Is it more refined control? Improved strength? Hm, it feels a little bit more like…
—Oh. No.
For characters aligned with Fire or Earth: Your emotions are just a little bit stronger now–but also a little bit out of your control. While everything feels inherent to you, it also feels like everything is turned up to 11. Oversensitive? How dare you! Say that to my face! …. Well, hopefully it passes quickly.
For characters aligned with Water or Light: Nothing’s amiss here–it’s just unbelievable that you are currently existing as you are, and no one is holding your hand or giving you a hug right now. Some might call it being a little bit touch starved, but physical contact should be normalized, you know? A punch can be a touch, too, if that’s more your style.
For characters aligned with Wind or Darkness: Well, thank god you’re not dealing with anything quite as bad as the others–no, you just find that your words are flowing a little bit more freely. A little more honestly, even. Hopefully you don’t have all that much to hide, but you know, some vulnerability can be good for the soul.
These effects can suddenly surge and hit you at any point during your day! They're temporary, but always sneaky :)
OOC Notes
Our Reserves open tonight at 11:55 PM EST —drop in and let us get excited for you!
Also, everything from BETA TESTING 0.1 is still available to play with. Feel free to use old prompts and dungeons! Also, during Beta Testing, we'd like to remind players that we're accepting any and all feedback that could help us improve the game before official start.
Taken / Applications / Hiatus & Drops
FULL NAVIGATION

no subject
Well. What is he supposed to do, just stand back and let a riot happen?? Moving over to where the noisiest of patrons stands, he clears his throat, facing the customers.]
Excuse me. I am a member of the local blood department. [THE WHAT.] I have been sent here to inform you that this establishment has just been confirmed as the center of a new pathogen outbreak and will be shut down immediately, for the health and safety of your blood. Please proceed to your local hospital for a free test.
[HELLO. Everyone just looking around sweatily like "WHAT". Matsui is a weird alien but he also commands a bizarre air of authority when he needs to... A few people are even starting to head toward the door.]
no subject
[. . . Wanderer can't deny that he's glad some of those obnoxious complaining customers are leaving, but-- he's also?? a little annoyed?? that some stranger took it upon himself to help him like this?? RUDE!! he was handling it just fine!! (he was not)]
[with a clearly annoyed huff, he props a hand on his hip and turns his attention towards Matsui]
Are you trying to incite mass panic in a small, enclosed area?
no subject
Also wow see if he ever helps this stranger again (he will, probably). In the meantime, he turns to face this wee lad with an expression that's difficult to read just due to is natural flatness. He seems... to be considering this, though...]
Not unless inciting mass panic in a small, enclosed area is necessary. Panic is not good for the blood.
[Hm. A couple of the stragglers are like ?????? about this but they're too baffled by what's going on and by Matsui bodily blocking the way to the register to really want to put up much of a fuss.]
no subject
Is "panic" the reason this dangerous blood disease is suddenly infecting everyone?
[. . . okay there's a very light tinge of amusement in his tone now]
no subject
Meanwhile Matsui is just like !! because hey! Yeah! That's a pretty good one, he's stealing that. Nodding along, yes, they're partners in crime now.]
Yes, that is precisely so. It-- is a mass psychogenic illness that can cause red blood cells to burst due to the large amounts of cortisol released into the bloodstream. A terrible way to go. Victims exsanguinate through their facial orifices.
[YEAH YEAH that sounds science-y enough. By now, even more people are scurrying away, including some who were seated, but it's questionable as to whether they're fleeing from the dancing plague 2.0 or from this blood maniac.]
no subject
A shame. And me, without a mop to clean up the mess.
[ANYWAY. SOME OF THE LAST FEW CUSTOMERS ARE TRYING TO FLAG DOWN THE MANAGER NOW. . .]
no subject
Unfortunately, this is Matsui, and he's a giant fucking alien.]
Do not worry. It would only become a problem if they began to bleed from the nose or mouth... It's quite difficult to lose a substantial amount of blood from the eyes or ears.
[THEY'VE LOST THE PLOT. THE MANAGER IS ON THE WAY. Matsui glances between this figure-of-authority-lookin' person heading toward them and the last few customers who are practically tripping over each other to get out the door now.]
Should I handle this?
[JUST GESTURING TO THE MANAGER HELP.]
no subject
[Wanderer's expressions returns to its usual stony state as soon as the manager approaches, and his gaze snaps from Matsui to his boss, the latter sporting a deep red complexion and angrily furrowed brows. he absolutely knows what's coming next]
Don't bother. I'll save him a few unneeded words.
[and with that! Wanderer yanks the visor from his head and slams it onto the counter, before turning sharply on his heel and making his way to the exit]
[he quits!!]
no subject
Do not let your blood pressure get too high, or you will risk your blood health, too.
[Ominous... The manager splutters because even at peak rage how the heckie do you react to that?? But it's fine because Matsui is more interested in this small blue alien than the manager anyway, so he turns to follow after him. NOW THE WHOLE MCDONALD'S IS EMPTY EXCEPT THIS ONE FURIOUS DUDE. Said manager is just like, struggling to decide whether to follow or not, but the aliens have escaped Area 51...
Matsui stops a little shy of catching up with Wanderer, glancing back toward the McDonald's.]
Mm... That did not go as smoothly as I had hoped it would.
no subject
[once they've exited the restaurant, Wanderer gives Matsui a somewhat annoyed look. sure, he's still amused by what went down, but this strange person still gave him assistance when he didn't ask for it. and that's obnoxious!]
Why did you even say anything? You could have just left without butting in.
[he was gonna leave on his own merits anyway :/!]
no subject
Anyway, he just gives Wanderer a curious little look - like, mildly curious, as he seems to be a Mildly Expressive Person in general.]
They were becoming more aggressive, and it's never a wise idea to leave a group of aggressive humans to carry on as they'd like.
[That's how mobs happen.]