beta testing 0.2: quest update
beta testing 0.2
BETA NOTE: This log is being used for Duocaeli’s Tutorial & Dungeon Beta Testing. Please note that some game features are limited and will be noted in this format on pages, and an invitation is still required to play. Thank you and have fun!
Patch Update
Maybe you’ve been getting settled in for a little while now, maybe you just arrived yesterday. Hopefully you’ve been able to adjust to your surroundings, since it seems like some big changes are coming. All Dodo residents will receive a Duocaeli notification on their phones:
> 0.2 Expansion has arrived! Server capacity has increased. New locations await you, worldwalkers.
> New quests can be accepted in Windhaven Woods, Aria's Grove, Dandelion Fields!
> New quests can be accepted in Windhaven Woods, Aria's Grove, Dandelion Fields!
At the exact same time, completely coincidentally, a city-wide broadcast is sent directly to characters inboxes:
> Thank you for your patience with our construction, city-goers! As our Pride Parade goes underway, we are proud to share the grand re-opening of many venues throughout the city. Love is love!
Those who wander to the Divination Tower in Domus Hosus, whether on purpose or because the stairs guide you there, will see that both of these broadcasts are proudly displayed amidst the glimmering gems. If you try to read your fate in the stars, they will delightedly provide you with a prophecy. However each prophecy comes in images, beckoning you to a new location with… a certain someone! Immediately after receiving this prophecy, you will feel naturally compelled to find that individual, stranger or friend, and affirm your fate. Maybe you'll end up going somewhere out of your depth? At least you won't be alone!
> 1. Questboard
The quest board at the guild hub has been updated with the latest patch! Excited players are gathered around to collect new bounties, which are open to all. The guild hub also provides a useful bestiary, which is readily accessible by guild members via crystals.
A. SWEET DREAMS ARE MADE OF THESE
Avisle University has requested assistance in collecting Blue Chamomile from the northern part of Windhaven Woodlands for study. These flowers are known to aid sleep and have some rejuvenating properties as well, if taken as a tea. They are best harvested in pairs as they feed off positive energy—once their petals start glowing, the plant is ready to be plucked. You’ll have to make your quest partner laugh, or pay them a genuine compliment that makes them smile. You can also share your dreams for the future, or a good memory. The plants also enjoy music! Even the most tone-deaf of vocalists are appreciated by these chamomiles.
Additionally, these flowers are HUGE fans of PDA. If your characters hold hands, or hug, or k-kiss... it may seem like they are slowly turning their petals towards you...
As noted on the Locations page, it would be wise to remember that Windhaven Woodlands can be quite confusing to navigate. The trees like to stretch their roots multiple times a day, often altering paths that characters have taken. At times branches will weave themselves together so tightly, it blocks out most sunlight. It’s very possible to get lost here, but those with keen navigation skills will notice that the wind always seems to flow in the direction of Avisle at the beginning and middle of the hour, like clockwork.
REWARD: A sachet of Blue Chamomile tea, made with some of the petals you helped harvest. If you take it before you sleep, you will find yourself waking up fully refreshed the next morning whether in the ON or OFF world. You may even find yourself briefly dreaming of the good memory that your quest partner shared with you!
FAILURE: You will grow flowers on your body that cannot be removed, purely cosmetic. Lasts until you log off the server.
B. 'TIL DEATH DO US PART
Rumor has it that there's a malevolent spirit haunting Aria's Grove, one with particularly sticky fingers, that's been stealing items from sleeping travelers–as well as dreams. Those with their dreams stolen will feel an almost unshakable malaise and melancholy. The Wanderer's Guild is looking for adventurers to locate and dispel this spirit for good, as it's the only way to retrieve lost items (and dreams).
Whoever manages to navigate the woods to Aria's Grove will find not a spirit, but a small, crystalline golem made from broken shards. It speaks in a soft, tinkering voice, saying, "My love, my love." It's unable to do much damage, but it's fast and evokes a sensation of grief and despair in whoever draws close to it. Adventurers may recognize this as a gemwalker, and know that the only way to free the ghost trapped inside is to break the crystal form.
Upon doing so, they'll find a watch that was encased in the crystal, with a name etched into the back. Regardless of how much they ask around, they'll be unable to find anyone by that name.
REWARD: A special compass from the Wanderer's Guild. It can be set to always point toward a location of the owner's choosing.
C. A HARE-OWING CAT-ASTROPHE
In the Avisle town square, festivities are abound; red and gilded gold streamers stretch across the plaza, rabbits hop along, eager to be held, cats preen on unlikely perches, and the guilds have plenty of free food and drink out to be enjoyed—as well as a limited-time bounty being offered for the new year! Help out and earn yourself a reward.
REWARD: Free food, daiya, and a good time!
Avisle University has requested assistance in collecting Blue Chamomile from the northern part of Windhaven Woodlands for study. These flowers are known to aid sleep and have some rejuvenating properties as well, if taken as a tea. They are best harvested in pairs as they feed off positive energy—once their petals start glowing, the plant is ready to be plucked. You’ll have to make your quest partner laugh, or pay them a genuine compliment that makes them smile. You can also share your dreams for the future, or a good memory. The plants also enjoy music! Even the most tone-deaf of vocalists are appreciated by these chamomiles.
Additionally, these flowers are HUGE fans of PDA. If your characters hold hands, or hug, or k-kiss... it may seem like they are slowly turning their petals towards you...
As noted on the Locations page, it would be wise to remember that Windhaven Woodlands can be quite confusing to navigate. The trees like to stretch their roots multiple times a day, often altering paths that characters have taken. At times branches will weave themselves together so tightly, it blocks out most sunlight. It’s very possible to get lost here, but those with keen navigation skills will notice that the wind always seems to flow in the direction of Avisle at the beginning and middle of the hour, like clockwork.
REWARD: A sachet of Blue Chamomile tea, made with some of the petals you helped harvest. If you take it before you sleep, you will find yourself waking up fully refreshed the next morning whether in the ON or OFF world. You may even find yourself briefly dreaming of the good memory that your quest partner shared with you!
FAILURE: You will grow flowers on your body that cannot be removed, purely cosmetic. Lasts until you log off the server.
B. 'TIL DEATH DO US PART
Rumor has it that there's a malevolent spirit haunting Aria's Grove, one with particularly sticky fingers, that's been stealing items from sleeping travelers–as well as dreams. Those with their dreams stolen will feel an almost unshakable malaise and melancholy. The Wanderer's Guild is looking for adventurers to locate and dispel this spirit for good, as it's the only way to retrieve lost items (and dreams).Whoever manages to navigate the woods to Aria's Grove will find not a spirit, but a small, crystalline golem made from broken shards. It speaks in a soft, tinkering voice, saying, "My love, my love." It's unable to do much damage, but it's fast and evokes a sensation of grief and despair in whoever draws close to it. Adventurers may recognize this as a gemwalker, and know that the only way to free the ghost trapped inside is to break the crystal form.
Upon doing so, they'll find a watch that was encased in the crystal, with a name etched into the back. Regardless of how much they ask around, they'll be unable to find anyone by that name.
REWARD: A special compass from the Wanderer's Guild. It can be set to always point toward a location of the owner's choosing.
C. A HARE-OWING CAT-ASTROPHE
In the Avisle town square, festivities are abound; red and gilded gold streamers stretch across the plaza, rabbits hop along, eager to be held, cats preen on unlikely perches, and the guilds have plenty of free food and drink out to be enjoyed—as well as a limited-time bounty being offered for the new year! Help out and earn yourself a reward.
- Bake goods for guests, who are notoriously harsh. Sometimes recipes here will lead you astray.
- Mix or taste-test some drinks... which only seem to exacerbate your elemental symptoms (see prompt 3. ELEMENTAL ECCENTRICITY below for details).
- Deal with jealous tiger monsters that set fire to various stands and attack festival-goers. They can be fought (NPC rabbits will help), but also seem intelligent, and can be bribed to depart with treats, brushing their (sometimes flaming hot) fur, or other offerings. These creatures don't seem to be native to Avisle; if you follow one outside of the city, they'll fly right off the edge of the island...
- Like above, attacking the rabbits in any way or causing problems will get you mobbed by knife-wielding bunnies with 9999HP.
REWARD: Free food, daiya, and a good time!
Though from there... it looks like there's a few additions that must be completed in the OFF world?
D. H҉A҉P҉P҉Y҉ HOPPIN’ NEW YEAR
Red envelopes need to be distributed to the students of Gruidae University in celebration of the Lunar New Year! (Our usual guy, Jimmy, is out sick…) In the spirit of the Year of the Rabbit, volunteers will be asked to wear a tasteful (or ridiculous) set of bunny ears and a soft, poofy bunny tail while on the job. Just make sure to avoid the BPL (Bunny Protection League) activists lurking among the student body, they take their duties seriously and will attempt to divest you of your bunny appendages if caught.
REWARD: A red envelope (the amount can be anywhere between $20 to 23 cents) and coupon to the newly opened bunny cafe located at the mall. You will also receive a cute bunny ear accessory in your ON World inbox.
FAILURE: A forced viewing of the documentary, Bunnies Are Human Too, while surrounded by passionate BPL members.
E: BIRD M҉E҉A҉S҉U҉R҉I҉N҉G҉ CONTEST
As an icebreaker, Dodo is hosting competitions in the Training Hall! Get to know your new housemates by having an impromptu battle. This doesn’t have to be combat-related or any sort of traditional duel: you can challenge your partner to lifting weights, a dance-off, even Twister and other board games. There will also be gaming consoles and seating in various corners—FATALITY!
REWARDS: Bragging rights! Dodo will also send a little spa set/gift package to the winner’s room, which includes bird-themed face masks. Also, the winner will be able to stay in the OFF world for up to 5 days (one time), rather than 3.
FAILURE: Public humiliation.
Red envelopes need to be distributed to the students of Gruidae University in celebration of the Lunar New Year! (Our usual guy, Jimmy, is out sick…) In the spirit of the Year of the Rabbit, volunteers will be asked to wear a tasteful (or ridiculous) set of bunny ears and a soft, poofy bunny tail while on the job. Just make sure to avoid the BPL (Bunny Protection League) activists lurking among the student body, they take their duties seriously and will attempt to divest you of your bunny appendages if caught.REWARD: A red envelope (the amount can be anywhere between $20 to 23 cents) and coupon to the newly opened bunny cafe located at the mall. You will also receive a cute bunny ear accessory in your ON World inbox.
FAILURE: A forced viewing of the documentary, Bunnies Are Human Too, while surrounded by passionate BPL members.
E: BIRD M҉E҉A҉S҉U҉R҉I҉N҉G҉ CONTEST
As an icebreaker, Dodo is hosting competitions in the Training Hall! Get to know your new housemates by having an impromptu battle. This doesn’t have to be combat-related or any sort of traditional duel: you can challenge your partner to lifting weights, a dance-off, even Twister and other board games. There will also be gaming consoles and seating in various corners—FATALITY!
REWARDS: Bragging rights! Dodo will also send a little spa set/gift package to the winner’s room, which includes bird-themed face masks. Also, the winner will be able to stay in the OFF world for up to 5 days (one time), rather than 3.
FAILURE: Public humiliation.
Conveniently, non-PC players can't seem to see these last two bounties at all. Oh well—get to questing!
> 2. Okay get a job?
Sometime while you’re minding your business, you’ll be interrupted by a neat little beep beep! On the screen of your phone:
☑️ Go to Your Internship in Crane City
Tapping the prompt will bring up the Maps app and directions to what is apparently your internship! And it looks like it’s in the same format as other checklist quests–aka, it won’t stop beeping until you complete it. If you don’t want to go crazy from notifications, you'll simply have to go out and explore the big city. Maybe you have to go and work the concessions stand at the movie theater, which appears to be showing Shrek and Cats if you want to sneak into a showing, or you get the ever coveted position of cat cafe barista. Perhaps you’re suddenly a neurosurgeon! Wow! Don’t fuck it up, guy! While you do get compensated for your work, it seems like an amount gets automatically deducted for your Duocaeli subscription. Uhhh, is that legal? Apparently.
With Pride currently underway in Crane City, the jobs are also just a little bit more vibrant. You can help manage the parade if you want to, or have a job as a sexy, sexy flag bearer. Everything in the city glistens with festivities, whether it be raucous parties or other joyful celebrations.
> 3. ELEMENTAL ECCENTRICITY
As expected, learning new things comes with a few unexpected speed bumps. For those who attempt to practice with their new elemental magic, whether it be in the world of Duocaeli or within the confines of Dodo’s walls, they might feel a sudden surge of power course through them. Is it more refined control? Improved strength? Hm, it feels a little bit more like…
—Oh. No.
For characters aligned with Fire or Earth: Your emotions are just a little bit stronger now–but also a little bit out of your control. While everything feels inherent to you, it also feels like everything is turned up to 11. Oversensitive? How dare you! Say that to my face! …. Well, hopefully it passes quickly.
For characters aligned with Water or Light: Nothing’s amiss here–it’s just unbelievable that you are currently existing as you are, and no one is holding your hand or giving you a hug right now. Some might call it being a little bit touch starved, but physical contact should be normalized, you know? A punch can be a touch, too, if that’s more your style.
For characters aligned with Wind or Darkness: Well, thank god you’re not dealing with anything quite as bad as the others–no, you just find that your words are flowing a little bit more freely. A little more honestly, even. Hopefully you don’t have all that much to hide, but you know, some vulnerability can be good for the soul.
These effects can suddenly surge and hit you at any point during your day! They're temporary, but always sneaky :)
OOC Notes
Our Reserves open tonight at 11:55 PM EST —drop in and let us get excited for you!
Also, everything from BETA TESTING 0.1 is still available to play with. Feel free to use old prompts and dungeons! Also, during Beta Testing, we'd like to remind players that we're accepting any and all feedback that could help us improve the game before official start.
Taken / Applications / Hiatus & Drops
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no subject
I mind your dreams. [stubbornly.] And I'll always mind them.
[because he's pretty sure matsui is looking for something complicated here - something that the dreams are supposed to give him, but they won't. because matsui will never think there's enough suffering to atone for what he's done.
meanwhile, buzen thinks that he's suffered more than enough.
he's talking around it because he doesn't to make matsui name it - the source of his trauma - but he squeezes matsui's hand right back now, a little tight on purpose.]
So I'm gonna give you at many soft, easy nights as I can. 'cause I'm always gonna want to be here for you.
1/2
Which is to say, there are definitely a lot of complex thoughts and feelings behind the relatively simple statement he made, and he wants to argue with what Buzen says, even though he knows it's a pointless endeavor. Buzen will always be stubborn when it comes to things like this.
So instead of focusing on that - the unnamed trauma, the dreams - he just focuses on the last part.]
Any night that I have with you is soft. Most are easy. That is all I could ask for.
[Truly he is a sword of so little needs and wants and almost all of them are Buzen-centric. Which, now that he's thinking about it-- he glances up and over.]
Buzen, I...
no subject
He's tripping over an errant tree root that rearranges itself before he can readjust his trajectory, gootbye. Unless he accidentally drags Buzen with him, in which case gootbye for only a second or two.]
no subject
well - unfortunately buzen just startles, entirely thrown off when the other stumbles.]
Matsu!!
[but - well, you know, they are attacched at the hand? and he doesn't want matsui to go crashing down and landing on all the poor flowers. so because you lost this coinflip, buzen doesn't just throw himself to tuck and roll to catch matsui. this is one thread where they're not landing in a gou heap.
instead he'll use where he's attached at the hand to hold on firmly enough that matsui doesn't face plant immediately, and instead he'll shift his weight to try to catch an arm around his waist instead, even if it probably ends up in a fairly low dip. this is stupid]
You okay?
no subject
With no free hand currently to stem the flow, he's quick to try turning his head down and to the side instead, simultaneously thrusting his flower-holding hand in Buzen's direction.]
I'm fine - please hold these, so I don't bleed on them.
no subject
buzen's startled at the blood? what could've caused this!!]
Huh? Again? Did you hit your head, Matsu?
[but he'll take the offered flowers because they're the mission!! he'll release his hand in matsui's to just switch off and get the flowers, and then slowly adjust them so they're back to standing. he'll keep his arm around matsui just in case the blood rush is bad....]
no subject
No, I didn't - I am fine. [He'll just let Buzen take the flowers and steady him, so he can focus on looking down and keeping his nose pinched for the time being.] My blood just enjoys being around you, too.
[So much that it insists on exiting his body...]
--It doesn't seem to be very heavy.
no subject
this really fails to penetrate his thick skull even a little bit, because he doesn't speak in blood, but okay. once matsui is righted, buzen will tuck the flowers into his stupid jacket chest pocket (why does buzen have so many pockets for). with his newly freed hand, he'll just take his arm scarf and move to gently guide it to matsui's face too.....]
Of course I like being with you too, Matsu, but... Ah, well, kinda weird but it's okay.
[just another day with blood spurts....]
no subject
I don't mind it.
[WHAT?? Losing blood?? That it's weird?? That Buzen doesn't understand?! A mystery apparently since he just follows up with:] I am sorry about your scarf, though.
[Reaching out to gently touch it...]
But I should be fine in just a few more moments. Please lead the way.
no subject
buzen will just let the scarf slip from his fingers unceremoniously, almost like it was an accident, and reach out to hold matsui's hand. is it the blood hand. i'm going to be honest it doesn't matter because buzen is wearing gloves and he would simply like to make matsui stop]
Okay, let's go—
[a pause.]
... hmmm...
Well, this way should be fine.
[PICKS A RANDOM DIRECTION AND WALKS they're fucking lost]
no subject
Also yeah it's the blood hand and Matsui will react by pulling back a little, shockingly - though it's just because he doesn't want to get too much of his blood on Buzen, and he definitely doesn't want to walk with blood between their hands. He'll give Buzen the other one instead... Safer!!
They need all the safety that they can get considering they're now LOST.]
Ah... [HM.] --Is it just me, or does this look very different from the path we came through on? I'm almost certain that we re-entered at the same point, though...
no subject
Yeah.... It's probably a weird thing - let's just be careful. It can't keep us in here forever, but if one of us goes scouting ahead we might lose each other.
[it's literally the only thing keeping buzen from suggesting that he could try to find the perimeter.... it would be very bad if he lost his matsui. overall though, he's not concerned....
before he forgets - ]
You know I don't care if you bleed on me, right?
no subject
[It probably can keep them in here forever if it wanted, but at least wandering around in a forest with Buzen forever is not the worst fate to have...
He'll keep hold of Buzen's hand regardless, even knowing there's no risk of him wandering away if they separate, partially because it's something he's already grown so used to. The statement seems to catch him off his guard though, and he glances over for a moment before glancing away.]
I know. [A beat.] I do. [Another pauses, this one somewhat discomforted.] ...I would rather not...
[Hm. Struggling for words... There are places for his blood to be, and "on Buzen" is something he can normally be Normal(ish) about, but not always.]
no subject
he'll nod in agreement before looking thoughtful. well, if matsui would rather not, then buzen doesn't think it's worth pushing.
or at least, not something he knows how to push on. so he'll just give matsui's hand a squeeze and walk closer for a second just so that he can affectionately bump against matsui's side]
'kay.
As long as you know.
[that buzen doesn't mind... but if matsui does, then he won't do anything to force much of his opinion on it]
no subject
In any case, this is one of those Complicated Matsui Things (of which there are many), so he's glad as always that Buzen doesn't press. He wouldn't know how to put things into words succinctly even if he were asked to, so...
At least he'll look back up and over when he's bumped into, giving one of those small and reserved smiles that even Buzen sometimes gets. He's quick to shelve it for something less melancholic though, giving their hands a gentle little swing and facing forward again. SO HE DOESN'T TRIP.]
I know. There are very few things that bother you. [...] I wouldn't mind seeing it... The kind of expression you would make if you had to face something that did.
[DON'T HOP TO S JUST TO ESCAPE THE DEPRESSION.]
no subject
hmmm. well, buzen will at least just rely on the fact that matsui is trying to lift the mood in his own way.
it's just
why does it have to be this way.]
... that's not fair, Matsu...
[STOP ASKING HIM TO GIVE ONE OF THE FEW THINGS HE DOESN'T WANT TO! HE DOESN'T WANT TO BE IN A BAD MOOD!]
no subject
MATSUI ESPECIALLY DESERVES IT. HE CAN'T BE NORMAL ABOUT ANYTHING FOR 2 FUCKING SECONDS!! WHY DOES HE WANT TO SEE BUZEN STRUGGLING!!!
There's still fondness in his expression when he looks at Buzen, and a little undercurrent of something amused, too. It's not fair... HE KNOWS IT. But he likes these kinds of expressions, too.]
I just think that you would wear any expression well.
[He's greedy and he wants to see them all...]
no subject
[how can he wear an expression well! this is just a face! he doesn't get it....
ANYWAY,]
I've heard you've been making friends anyway! What about their expressions?!
[this detour is so fucking clumsy you can tell he's just trying to get away from having to pout and struggle]
no subject
Yours are better. I would much rather look at you.
[He really just threw every single person he met under the bus without a single thought. How could anyone walking the face of the earth hope to best Buzen!!
THAT SAID... He guesses he can be a little merciful.......... Even if he's dragging his feet about it because he unfortunately does enjoy watching Buzen squirm just a little.]
But I have met very many people here, that is true. They've all been interesting to speak with... I'm sure that by now, you've managed to speak to almost everyone else in Dodo, yes?
[1/2]
[hE'S WHINING NOW PLEASE! PLEASE!!!!! STOP THE BULLY he'll get back at him for this...]
no subject
I don't know about almost everyone else... I'd say I've met a decent number of people though! They're all pretty kind. But I'm always glad to hear when they've met you too!!
It's better for us to expand our network of allies and friends, right?
no subject
It is, yes. [The more allies, the better! It also makes it easier to keep tabs on the people who may or may not need their help...]
I ran into a surprising number of people very early on, myself... Somehow, they kept stumbling into my room. [HIS BOX.] But they were all very kind, and many of them were easy to speak with. [And then, perking up just a little:] Have you met Rutile yet?
[HIS FAVORITE... THE MOST BUZEN-LIKE OF THEM ALL...]
no subject
[idk when they'll realize in their flower glowing thread so i'm setting that quest after this one,]
Someone you like, Matsu?
[that's great!!!! :)))))))) ]
no subject
THIS IS SO STUPID THOUGH. Matsui just smiles... Yeah! He does like Rutile! Unfortunately!]
I think that you would get along with him well. He's sweet and energetic with a very sunny disposition, and he was quick to lend aid where he could.
[Matsui's really out here saying "I think you'd like him, he's you!"]
no subject
I'm glad you were able to meet someone you could connect with so easily.
[all of this clearly said with the air of a person who recognizes no major similarities between himself and rutile]
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