beta testing 0.1: tutorial & dungeon
beta testing 0.1
BETA NOTE: This log is being used for Duocaeli’s Tutorial & Dungeon Beta Testing. Please note that some game features are limited and will be noted in this format on pages, and an invitation is still required to play. Thank you and have fun!
"On" Tutorial
It’s pitch black. Is the darkness an old friend or a source of anxiety for you? Who’s to say what you were doing before, but right now there’s only one thing before your eyes: an ominous word over a slowly generating bar.
All at once - you’re plunged into color.
> A1. TUTORIAL START
If you’re lucky, the first sights that greet you are lush greenery, dancing street performers, and a grand statue of an elephant with assorted birds nesting nearby. Welcome to Avisle’s Town Square.After a quick once-over, you’ll find that everything that you had on you before arriving is accounted for–so if you were barefoot and in your pajamas, you might not have much–with one notable addition: a glowing crystal in your pocket. The roughly cut gem fits in your palm and is already fastened on a chain for you. Convenient!
Soon after finding it, the crystal will begin to project information in front of you that is remarkably legible, even if you’ve never seen these particular runes before. It reads: New Worldwalker’s Checklist. Below, a series of tick boxes await you. You may need to start asking around or exploring. Seems like you’ve got things to do!
If you’re less fortunate, it seems you’ve landed just a bit outside the maintained grounds of the city itself. Somehow you’ve spawned in the middle of a pack of wolves. Huh! Well. You can see the city not too far from here, so maybe if you’re quick… Time to learn on your feet!
Whenever you do get to safety and complete the same inventory of your person, the crystal will respond to you just the same. Apparently you just decided to play on Hard Mode.
> A2. THE BUSTLING GUILD TOWN
☑️ Join a Guild
Avis Isle is a deeply uncharted place, welcoming explorers and curious adventurers. The Guilds do their best to provide structure for the city proper and for those getting a grasp of their magic; the Interguild Alliance (IGA) oversees the Guild Hub where quests are posted and dungeon crawls are organized. While there are all sorts of Guilds around, there are five main wings for each of the Grand 5.
Why not get to know them better? NPCs will call you over and try to encourage you to join them, some with challenging jeers and others with sincere, kind invitations–don’t you know that the very first guild that you join is free? Choose wisely! The guild’s mascot animal, some type of Avian, sits upon a very nice and color-coded throne in their respective wing awaiting your choice. Once you’ve made your selection, it will croon (or honk) at you, and your membership is complete. While you can’t actually hear the words, you have a feeling you’ve been told something like, “Now get to work, fresh meat!”
—Though if you're dallying, guilds aren't without mischief. A stray bird (though never The Throned Mascot Bird) may suddenly run by, webbed feet slapping on tile, and steal one of your items before ducking into the respective wing of their guild. The same goes for those that try to leave without joining a guild. Theft is a great marketing strategy, right?
> A3. BEGINNER’S QUEST: DUNGEON CRAWL
For all new worldwalkers, there is one quest that you must complete upon joining the server. Some call it fun-datory, some call it hazing. Don’t worry about it! Your crystal will blink at you before providing the details of the quest:
☑️ Dungeon Mission:
Retrieve the Hiccuping Hifloon
Retrieve the Hiccuping Hifloon
Though should there come a moment that you find yourself low on energy, whether it be from simple exhaustion or magic use, your communication crystal will flash. A new understanding will come to you: it is possible to transfer mana to one another via gestures of affection, borrowing from your traveling partner’s own energy. Why don’t you go and try it now? Holding a hand might just make you feel better, and not just emotionally!
> A4. TUTORIAL END
And with that, you’ve wrapped up the Duocaeli tutorial! Congratulations!! That said, while it's understandable to get off-track—if you outright ignore the prompts from your to-do list, you’ll find yourself respawning in front of the goal you need to accomplish! Come on, work with us a little here. Or don’t? You can be trapped in a loop if you really want.
Now you’re free to explore the rest of town. While there are some land masses in the distance, out past the wolves, it seems they're not quite open to you at the moment. Attempts to wander closer will lead to you getting turned right back around, and some glitchy text coming from your Communication Crystal that reads SERVER TRAFFIC.
If you poke around the options on your Communication Crystal, or just spend long enough logged on confused, you will eventually find it prompting you through the steps of Logging Out. Seems like there’s more still that awaits you.
"OFF" Tutorial
> B1. HOME SWEET HOME
When you awaken in the OFF world, the pressure on the front of your face is a little more apparent. Taking off the digital visor is easy—and it can turn compact right in your hand! Getting it to snap back into your cell phone just right might be a pain, thank goodness it’s durable—oh right, did we mention you have a cell phone? Whether you’re familiar with the device or not, it’s right there in your palm, the same color as your Duocaeli crystal. A closer examination of your clothes will also reveal that while your threads are familiar, they’re not exactly what you had in Duocaeli. Ever heard of a department store? They’re a little more like what you’d find there! Finally, your phone will suddenly beep and provide you with a new checklist, starting with:☑️ Locate Domus Hosus Room
Seems like the first one is to find your room… But as you take a closer look around you, you might finally notice it—the way that the tiles on the floor seem to be shuddering in excitement at your awakening, the opening and closing of windows and cabinets to get your attention and say hi. Not only is the house alive, it seems to be happy to see you! Make your request—maybe a passing soul tells you that the house likes to be called Dodo, rather than the formal Domus Hosus—and see if it can be answered! Dodo so wants you to be comfortable here.
…and perhaps be a little mischievous? As you try to find your room, designated by your name on a plaque, you might be in for a surprise. Maybe the stairs suddenly turn into a slide, prompting you to tumble into another person. Perhaps the doors flicker and switch at the last second, prompting you to find an unfamiliar neighbor instead of your own lodgings. Is this what they call… a meet cute?
> B2. SURVIVE THE INTERNET
☑️ Post on DUONET
You have some questions, right? Don’t worry, whether for the inquisitive mind or the petty complaint, there’s always the internet! Through your cell phone, you’ll be prompted and guided through the steps of posting on DUONET, which is available to your fellow Worldwalkers. Don’t forget there’s also an Anonymous function, though it’s not without its own hiccups!
> B3. HELLO, MY NAME IS
At some point in your exploration, you’ll be interrupted by a neat little beep beep! On the screen of your phone:
☑️ Go to Dodo's Welcome Mingle
Or It'll Be Sad It Worked Really Hard On It :(
Or It'll Be Sad It Worked Really Hard On It :(
O-Oh. No reason not to drop in for a little while at least, right? Heading down to the Lobby of the Dodo House will reveal that it's been spruced up for all the new arrivals—sweet little string lights and dinky party streamers probably look a little silly against the grand art nouveau architecture, but don't you see how the lights surge happily at your arrival? It's the thought that counts!
All arrivals to the party will also find themselves with a name tag that lists one fact about them, regardless of whether it's a closely guarded secret or an actual fun fact! Those are impossible to think of when you're put on the spot—isn't it nice to have one thought of for you?
> B4. THE GOOD FORTUNE CITY
Once you're done partying, you and your newfound friends are free to hit the town. There are an unusual amount of signs that read CLOSED FOR PRIDE PARADE PREP, but you'll at least find that the local convenience stores and basic modern amenities are open.
Perhaps you should focus on the way other people here treat you so familiarly, as though you’ve been here all your life. Maybe some of it is jogging your memory, maybe not. Regardless, it seems that, for now, you’re here to stay. The question is how, or whether, you’ll make the best of it.
OOC Notes
During Beta Testing, we'd like to remind players that we're accepting any and all feedback that could help us improve the game before official start!
Taken / Applications / Hiatus & Drops
FULL NAVIGATION

no subject
What does it mean?
[He understands one out of those three words. Are they supposed to procure some sort of skin? How ghastly.]
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[stop this
but he'll just laugh,]
It's mostly just stuff like touching other people, or holding hands. I've never heard of it being rejuvenating before, though...
no subject
If a touch will somehow relieve the itch that racks your body, I would try it.
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but Buzen just laughs a little bit at that and - honestly? he's a touchy person. he'll reach out without hesitation - before remembering he's still wearing a glove. hmmm. he slips this off with a quick motion before letting his hand fall onto roland's, skin on skin! scandalous.]
Thanks but - some of it got on you too, right? I can try to help in return...
no subject
Roland's foremost concern is Buzen's comfort, so his fingers curl around the hand that falls onto his, securing their contact. It's the hand that didn't reach out earlier, where only the back made contact with prickly cotton. The palm on which Buzen's hand sits is clean.]
I wasn't in the thick of the pack. Only my hands are agitated . . . It would be safer to conserve your energy.
no subject
but he frowns at that....]
Mm... If you're sure - but you tell me as soon as you feel different, okay?
no subject
Roland nods at the request and not at the determination to cut off Buzen's hand.]
Now, let us proceed.
[The puzzle awaits.]
no subject
especially given that the timed puzzle because, and he looks around as pipe valves are very securely shut. hm.]
... uh oh.
I don't know how to tell you this... but thinking isn't exactly my strong suit. I'll do my best, but I have no problem at all if you direct me, my friend.
no subject
There's no shame in finding your strengths elsewhere. Let us work together toward a solution. Would you be able to glean the puzzle from that side and meet me in the middle?
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but! what he lacks in any sort of intelligence, he makes up for in agreeableness. he nods easily at that, already moving to the other side of the room]
You got it!
[and he takes off! fast! though he can't help but notice the slight change in the air as he does... hmm.... well maybe they can make quick work of this room,]
no subject
Besides, Roland can hardly claim to be much better. Two heads are often better than one, however, and he would like to lift Buzen's spirits by bringing theirs together. As he draws closer to Buzen and the middle of the floor, he has the feeling that something about the air is off—thinner.]
Have you noticed anything?
no subject
[buzen doesn't tire as fast as normal people, so he can try to be mindful about his own air intake....]
But I think we have to maybe... uh... figure out these pieces!
[gestures at the puzzle. yes. incredible work, buzen.]
no subject
I think so as well. [On both accounts. They don't have time to question what's going on.] Were that any pieces that appeared out of alignment on your end?
no subject
[HE HADN'T EVEN THOUGHT OF THAT, he was just looking at squiggles]
Let me go check! [and he'll wander over, going to look and upon finding a misaligned piece - ] Ah, I think I get it! Whoa, you're super smart!
no subject
There were misaligned pieces also on my end. It seems we must relocate them accordingly.
no subject
[he'll go to collect the weird pieces.... when he does, he'll place a hand over his chest curiously.]
Haha, this body sure is inconvenient sometimes. [that's a normal human thing to say] What now?
no subject
Yes, that's a very normal thing to say. Roland chooses not to question it when their air to breathe is limited. He collects his own share of the pieces and returns to meet Buzen halfway again.]
We'll need to check each piece against the puzzle. The chamber is quite large and our time, short. Let us each take a side and reconvene once we've placed what we can, then exchange the pieces that remain.
no subject
gotta save the air for the human...
it needs to be said that buzen gets confused about the pieces a few times and double-backs more than he has to because he got the puzzle wrong]
no subject
How are you feeling, Buzen?
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when he sees the wispy little orb, he'll just point at it and then make a shooing gesture at roland! go forth, friend! indulge in the air!
he's just miming so hard]
no subject
He breathes the wisp of air in with a voiceless sigh, relishing the freshness of it. That's good. That means they have more time than he initially thought. He goes back to slotting in the remaining puzzle pieces, hoping to procure some air for Buzen next.]
no subject
though as another little wisp of air arrives, he glance at it before ignoring it! that's for roland too, as far as he's concerned.]
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the way that buzen does understanding, but he looks confused.... he tilts his head???? he doesn't know how to mime 'are you sure'.... what if he politely declines!
he crosses an X in front of his chest with his arms]
no subject
Ultimately, he nods and turns back to his share of the puzzle. Neither of them has need at this second, apparently, and it would be wise to ration the air amid the uncertainty of when the next orb will appear. Yes, this is the most sensible course of action. Great thinking, Buzen (no).]
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